![]() It has no recoil, cannot be damaged, no bullet drop, and can inflict massive amounts of damage. Finished repairing the radio towers? Defeated those super-powered mega zombies? Good job! Now talk to the captain and receive a unique uniform that looks cool but does nothing other than add as much inventory space as a regular military uniform. ![]() And Your Reward Is Clothes: Invoked with the quests at the Liberator.The fire axe does more damage against zombies and players, but the camp axe is faster at cutting trees. An Axe to Grind: Choice of two: a camp axe and a fire axe.And they also now seem to refuse to travel past a border around the towns, preventing them from chasing the player through the countryside. 3.0 fixes this, slightly: zombies can now path through windows, though they still can't swim or climb ladders. You can stand on top of a car or tread water just inches from a horde of zombies and all they'll do is mill around. You can hop through a broken window and watch a train of zombies run within arm's reach heading for the door. Artificial Stupidity: In 2.0, zombies can't jump or swim.Always Check Behind the Chair: Supplies and items can be found behind or under furniture.As of 3.0, it gets even worse during a full moon, because the zombies can sense you from a long ways off and even through walls. It's less pronounced with sound alone the zombies will head to the exact location of the sound's origin, be it you shooting or an explosion happening. Stand on top of a hangar with a horde of zombies chasing you at the northwest corner, crawl over the top to the southeast corner and watch the horde run around or through the building to your position. ![]()
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